Instant Updates
Sub-millisecond message delivery for real-time synchronization
Bidirectional
Full-duplex communication between client and server
Scalable
Handles thousands of concurrent connections efficiently
Flexible
Works with any programming language and framework
Technology Comparison
Choosing the right real-time technology depends on your specific requirements. Here's how they stack up:
| Technology | Latency | Bandwidth | Primary Use Case | Complexity |
|---|---|---|---|---|
| WebSockets | < 1ms | Efficient | Chat, Gaming, Trading | |
| Server-Sent Events | 50-100ms | Very Efficient | Notifications, Feeds | |
| Long Polling | 100-500ms | Inefficient | Legacy Systems | |
| Polling | 500ms+ | Wasteful | Simple Updates |
WebSocket Architecture
Full-duplex persistent connection between client and server
Client
Browser / Mobile App
Server
Node.js / Go / Python
Implementation Example
Server-side (Node.js)
const WebSocket = require('ws');
const wss = new WebSocket.Server({ port: 8080 });
wss.on('connection', (ws) => {
console.log('Client connected');
// Send welcome message
ws.send(JSON.stringify({
type: 'welcome',
message: 'Connected to WebSocket server'
}));
// Handle incoming messages
ws.on('message', (data) => {
const message = JSON.parse(data);
// Broadcast to all clients
wss.clients.forEach((client) => {
if (client.readyState === WebSocket.OPEN) {
client.send(JSON.stringify({
type: 'broadcast',
data: message,
timestamp: Date.now()
}));
}
});
});
// Handle disconnection
ws.on('close', () => {
console.log('Client disconnected');
});
});Client-side (JavaScript)
const socket = new WebSocket('ws://localhost:8080');
// Connection opened
socket.addEventListener('open', (event) => {
console.log('Connected to WebSocket server');
// Send initial message
socket.send(JSON.stringify({
type: 'join',
user: 'current_user'
}));
});
// Listen for messages
socket.addEventListener('message', (event) => {
const data = JSON.parse(event.data);
switch(data.type) {
case 'welcome':
console.log('Server:', data.message);
break;
case 'broadcast':
updateUI(data.data);
break;
}
});
// Send message function
function sendMessage(content) {
socket.send(JSON.stringify({
type: 'message',
content: content,
timestamp: Date.now()
}));
}Real-world Use Cases
Collaborative Editing
Google Docs-style real-time collaboration where multiple users can edit documents simultaneously with instant updates.
Financial Trading Platforms
Real-time stock price updates, order execution, and portfolio tracking with sub-millisecond latency requirements.
Multiplayer Gaming
Synchronized game state across multiple players with minimal latency for responsive gameplay experience.
Best Practices
Security
- Always use WSS (WebSocket Secure)
- Implement authentication/authorization
- Validate and sanitize all messages
Performance
- Implement connection pooling
- Use message compression
- Monitor and limit message size